You Are The Problem
You are the problem
We operate on the unexamined assumption that everything in existence is built for our consumption. Our cities, our technologies, our architecture, and our everyday interactions are aggressively human-centric, designed on the premise that our presence is the ultimate goal. We treat the world as a passive interface, waiting to be activated, looked at, and optimized for our comfort. We expect to move through spaces seamlessly, pulling information and connection from our environments without friction.
In this installation the modern, human-centric urge to approach, touch, and consume is met with immediate digital resistance: the closer you get, the more your own observation obliterates the thing you wanted to see.
In this system, the human user is not a welcome guest or a target audience; you are treated as a system intrusion, a pollutant that degrades the data.
Video material
There is a distinct kind of alienation that occurs when you try to bring the anxious, calculated energy of trying to “fit in” into a natural landscape. A city street or an office building operates on human rules; they are architectures of social codes where you can try to blend in. But a beach is an architecture of pure, indifferent elements. To stand there completely wrong is to expose an inherent, unresolvable friction with existence itself.
The image is heavily overexposed, bleached by a harsh, blinding light that erases the horizon and flattens the environment. The overexposure makes the figure look hyper- visible yet entirely washed-out, bleeding into the sand and sky. It is the visual manifestation of a profound wrongness: a body occupying a space it cannot intuitively navigate, looking completely out of place in the wide open world.
This video operates as the raw material fed directly into the automated network installation.
When the space is empty, this overexposed, incorrect image plays in its pure, intended state. The system is stable, looping its clean, high-definition broadcast of an isolated, mismatched human existence to an empty room. The work achieves its highest state of clarity when there is no one there to witness it.
installation setup
installation
installation
node in the network
Filmstills and pixel representation
filmstill
filmstill
filmstill
pixelated representation
pixelated representation
pixelated representation
CREDITS
- Electronics, video Sterre Pakkert
- Location Patch studio, The Hague, Netherlands
- Photography Tijmen Luisman